Computing and Security Technology student at Drexel University with hands-on experience in full-stack development, relational databases, and collaborative software engineering. Proven ability to design, build, and ship complete projects — from data-driven SQL systems to cross-platform game engines — using industry tools including Python, JavaScript, PHP, GitHub, and Linux. Skilled in assembling and troubleshooting PC hardware from the ground up. Eager to apply technical depth and Agile team experience to a first IT or development role.
- Designed and built a structured SQL coffee inventory database — migrated multi-table data, established relational joins, and authored parameterized SELECT queries to extract targeted datasets at scale
- Co-developed a complete 2D adventure platformer game using GDScript and the Godot Engine, applying Agile methodology with sprint cycles and peer code reviews via GitHub
- Iterated on game mechanics through user demo feedback, adding difficulty layers and environmental obstacles to improve player experience
- Leveraged GitHub for version control, branching strategy, and multi-contributor collaboration throughout both projects
- Demonstrated ability to ship functional, polished software across two distinct domains: data engineering and interactive game development
Capable of building a complete PC from components — including selecting compatible parts, assembling hardware, installing and configuring operating systems (Windows & Linux), and performing end-to-end system testing and troubleshooting. Comfortable diagnosing hardware failures, performing upgrades, and supporting end users with installation and configuration tasks.